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 GAME DESIGN 

CHARACTER DESIGN AND SCULPTING

This project explores the foundations of stylized character creation

— from sculpting proportions to refining form and balance.


The sculpture, approximately 25 cm tall, was crafted from metal, aluminum foil, and Sculpey, then finished in a matte grey surface to emphasize shape and texture.

Through this process, I developed a sharper sense for proportion and silhouette

— skills that now guide my digital modeling and character work.

DESIGN, SCULPTING, PHOTOGRAPHY AND EDITING: STEF KAYSER 

© CASHMONEY BEHAVIOUR 2025

Do you want to remember me? I happy to remind you of my existence.

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